Right, but I think the initial concerns have been proven wrong in some respect. I think AlphaGo can accurately determine when a move in a local area doesn't significantly change the outcome and then just does something else for a different reason. AlphaGo has a higher willingness to go somewhere else, and I think that's the algorithm finding another path that is more helpful than the current one for 1 move.
Humans have a tendancy to want to win the battle, or to get too focus in a local area. I think that's a way AlphaGo is coming up with an extra move here or there which is making a difference in the fight later.
Humans have a tendancy to want to win the battle, or to get too focus in a local area. I think that's a way AlphaGo is coming up with an extra move here or there which is making a difference in the fight later.