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Sounds like playing Spelunky. "Of course throwing the rock upwards is a risky and stupid idea, why did I try to do it again?" But there, the time is working against you so no breaks... One day I'll stop throwing stuff, running near spikes, angering shop keepers, running into bones, and all the other stupid stuff and maybe finally win!


I've won Spelunky only a handful of times. (I suggest playing with the fan made patches for the gamemaker version.)

But, I've seen sub ten minutes run on Youtube using only the original items, and no hearts lost.


Yeah, some aspect of Spelunky's spirit are obviously pulled from NetHack (Derek Yu, the creator, explains so specifically in the book about Spelunky).




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