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I'd read a writeup of that - and it'd make a good HN post, too.


What would it make it interesting? I'd hook up a breakpoint to the check for 0 HP and just add HP.


It'd make a good debugging tutorial at least. The process of finding the right place to add HP isn't always simple (in other games) and you could always go through modifying game logic / items.


Heh. I think wizard mode pops up a dialog when you die "Are you sure you want to die?". Same effect, but probably less trouble!




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