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He should go play Passage: http://hcsoftware.sourceforge.net/passage/

There's a work of art that simply can't be experienced in any comparable way in any other medium. He could play it in 5 minutes.



I second this! Passage is what convinced me of the possibility of Art in games.

Art as defined by Ebert in this post, not beautiful visuals or anything like that - which is kind of the wrong way to seek art in games, IMO.

> that simply can't be experienced in any comparable way in any other medium.

This is the crucial bit.




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