Since total resolution is (for all intents and purposes) capped, there's a 1:1 tradeoff between FOV and PPI. Some people already think Oculus has gone too far, and would be better with a narrower FOV and higher PPI.
Since total resolution is (for all intents and purposes) capped, there's a 1:1 tradeoff between FOV and PPI. Some people already think Oculus has gone too far, and would be better with a narrower FOV and higher PPI.